![]() NPC Pump Quinn may be spawned in the air in the Physical Diseases Department.Player’s dash is reduced when the player is against a wall and the avatar flips and the player is pressing the dash button rapidly.NPC Hariet is in the foreground in relation to Spookman enemy during the combat tutorial.When the player triggers the temporary effect of a weapon, the timer never reappears after the first time it disappeared.Floplexil codex entry shows only after killing a flying Pill.If the player gets a food item from the break room, then runs through a department and gets the same food a second time before the end of the 1st one, the timer of the status is not reset.Narrative items from storyline quests are not visible when spawned.SFX or animation issues can occur during cutscenes when speeded up.The VFX of GPE lockers in Break room are activated even if the player has no anima.In the elevator of the lobby (Jocelyn), if the player chooses a contract and cancels it, the visual icons of the contracts are duplicated in the menu.Some animation issues may occur on Sorrows if the player has the curse “Short Fuse“.The timer of the pickable items with status doesn’t stop during loading between floors.Under certain conditions, some enemies can spawn in double in the arenas.This option can be activated by adding the following command in the “Game Launch Options” of the game on Steam: -force-d3d12 And if you still have the issue, we added compatibility with DirectX12 which seems to fix the problem on some GPUs. Please, before playing, check if your drivers are up to date. The problem seems to be an issue with Intel’s GPU drivers and DirectX11. We are aware that crashes occurred on specific integrated graphics cards and our devs are working to find a proper fix.Many infuse builds have also been buffed such as BURN damage curses taking a big UP. While the Switch may not have an equivalent of Early Access, though, players can still get twenty percent off of the Switch version by pre-ordering it from now until March 21, enabling them to still get it for a reduced price, like many other Early Access games.Many curses have been tweaked: We have buff base stats curses offering HP or Mana for instance. Of course, the game is also available now on Steam while still in Early Access, if you’d like to start chopping ASAP. Have a Nice Death will see its full launch for the PC and Switch on March 22, when players will be able to fully help Death hack and slash their way into taking back their company. Considering that it was marketed as a Steam Deck launch title leading up to its initial release, it only seems fitting that it come out on such a similar platform as well. At today’s Indie World showcase though, we got a a bit of a surprise when it was revealed just when the game would come out, as Have a Nice Death is now set for a March release date.Īnd if the mention of Indie World there didn’t already give it away, there was also another big announcement concerning the game, that being that it’s now also landing on the Nintendo Switch. Magic Design Studios’ upcoming roguelike action-platforming game Have a Nice Death has been doing quite well so far in Early Access, shaping up to be a stylish and incredibly fun game while also receiving a supply of regular updates that gradually add more content, building up to the game’s full version that’s set to come out next year.
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